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I liked the visual style of the player character and enemies a lot!

Gameplay-wise, I got a bit lost at the first movable platforms - I think I didn't recognize a lever as something interactive. The shadow-scaling mechanic was a little fiddly, but made sense in the end. I got pulled into the game enough to finish the whole thing, I'd love to see the boss work :)

Thank you for your feedback and its good to know it was finishable even with some inconvenient things.