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(+1)

I like the musical notes, it was very satisfying but platforming had problems and wall jump was worse.

A very simple thing would enhance the game play  and would hide the problems about controls and I am surprised why you did not do it.

Just disable the last notes hit box until we touched the next one in order. You clearly have a system to do this with a few changes already.

Hi, Thanks for the feedback. Not being able to hit the previous notes is a fundamental part of the challange so I wouldn't be able to do that. 

I do agree wall jumping needs to be made easier, or possibly just clearer when it's ready to be used, I believe at some points when you slide down a wall it rapidly flips between thinking you're touching the wall or not but if you push into the wall it will be ready to wall jump, something to look into after judging.

(+1)

Even a 1-2 second timed interval would be enough.  I learned the hard way  that I should  let go of the things that I done if they are  not working in a game even thought I  love them.