Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

fantastic work.

This was a fun idea, I love the idea of mechanical logic trying to understand mortal concepts. I think ur story’s strongest point is also its biggest detraction.

The talking between the unit and the dwarf was chefs kiss good. And it made all the formatting you did to make it a log, sad.

 Not because it was bad but because there was only 1000 words and each word you spend on selling the visual was precious words you could have used to let them communicate more.  That communication was your best part.