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Good job! This game has several interesting mechanics, and it certainly wasn't easy to create :) Just out of curiosity: are there features you had to cut due to time constraints or other limitations? I've opened a topic called "The Features Cemetery," and I'd love to hear about your experience. Anyway, I appreciate the effort!

Thank you! Yes, there were a lot of features that were left out due to not being MVP, they might appear in a future game, so I don't want to spoil :)