Decent take on the shoot to move/ rocket jumping thing.
I really liked the boss battles. The artwork for those was great. I feel like the game was giving me a freebee a lot because it felt like I should have died a lot more than I did to enemies. But I assume they cannot kill you ?
The platforming was actually kinda fun towards the end. I was a bit unhappy with the movement in the beginning but when it began being more about just moving around big rooms, dodging spikes and using gravity inverters and less about the switching blocks it became a lot more fun.
Movement is generally a bit jank but the game is not punishing at all so I think that is fine. There were a lot of cool moments and unique setups to keep the gameplay fresh and sometimes that's more important than sheer polish.
Liked this one more than I had expected to. Great job.