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The visual looks very nice! Though the light mode kinda a bit too glaring for me. I'd recommend to use same button for shifting between modes than keep them separate so it's more intuitive to remember. 

Personally I think the wall jump feels off, mainly because the direction you're supposed to press for it to work. And there's a bit too much buttons to remember. Wall jump can be minimalized to simply pressing jump button while in the wall, and double jump/dash can work as second jump as long as they're in different mode as well. The button layout felt a little bit all over the place as well with the J especially

The concept is there and I think it definitely can get improved. Keep up the good work!

(+1)

Thanks! I loved playing your game! wall jump does currently work as just pressing jump when sliding down a wall, if you want to fly further than you also press the button for the direction you want to go. I agree that the color changing should be reduced to one button and ill work on that for the post jam version.

Thank you! I think the wait for wall jump is a bit weird, maybe it should be able to trigger as long as you've touched the walls and as long as any directional input is present (even if it's not the side you're aiming to, since sometimes it's a bit hard for player to instinctly instantly react)

Yes I also noticed that there is a delay between touching the wall and being able to wall jump... I will try to see what is causing it and fix it in the revised version.