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(+2)

Impressive art! The premise of needing hololive knowledge to sort the characters is such a great idea, and feels really fun and challenging to think and act on the spot.
Few things to point out though:
- Though not frequent, there are quite a few times where the theme immediately changes when I release my mouse. Suggest to maybe include a warning indicator when theme is about to change? Or maybe to prevent theme from changing when dragging a character, but time speeds up as penalty instead or something
- Not a big concern, and not sure if it is even within your control, but players can just click out of the game to pause it so that they can "cheat" in a sense.

(+3)

Thanks for the feedback! You brought up some really good points.

>There's a lot of QoL changes I couldn't add cuz of time constraints (like time remaining, talent name text, theme text, etc). A theme change warning indicator is definitely one I also need to add lol.

>For pause cheesing, I was thinking of having a "curtain" cover the screen whenever the game is paused or out of focus to prevent those kinds of things, but like you said, cheating isn't really a big concern as long as they still have fun with it (at least in single-player games)!