I had fun with PowerStruggle. The toggleable weapons were a unique twist on the Vampire Survivors formula! In a future version of the game, I'd like to see some more enemy variety and a way to reduce the downtime spent recharging your weapons. For example, maybe the robot always regenerates 5 Power/s, and each weapon consumes a different amount of Power/s
Viewing post in PowerStruggle (Unfinished) jam comments
Thanks for playing the game. Also thanks for the critique too I agree I should have added something else to reduce the time waiting for weapon recharge. Once you get later in the game it feels unfair to take cheap shots from enemies you can't fight back because of the weapon recharging takes way too long.