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Thatonedude077

109
Posts
6
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A member registered Jun 07, 2021 · View creator page →

Creator of

Recent community posts

Cool how much you got into this game a shop system, NPC, and ability upgrades. I got the water gun , water shield, and I unlocked a health and water upgrade. Once you unlock the water gun the movement feels really fast and I like that. Good work.

Thank you for playing my game. Also I am happy you actually remember me from the 1bit jam you had a cool entry for that jam.

This was a cool puzzle game I love the use of mode in this game with each one of them being a different ability. Also I love the presentation of the coin representing the amount of mode uses and the modes being coin slots. 

Yeah I wish I added something to explain why people should turn off weapons because it is kind of confusing to ask the player to stop shooting. But happy to hear you understood the mechanic even without a proper tutorial.

Great game I love deck builders so this entry was really fun for me. I loved the enemies like the mimic who ate your dice or the boss that made some of the dice cursed so I had to really think about the encounter. 

It was cool to make a platformer that uses the mechanics of SMB2. I like how the level has multiple paths to get to the end. I took the sky route because I found it easier. Cleaver pun with the title of the game. Great entry!

Thank you for trying out my game. Also thanks for the feedback on the enemy spawn rate to be quite honest I added it in last minute and didn't really playtest it. So I have to agree that the spawn rate isn't really balance but happy to hear you had fun with it despite its problems. 

Thanks for playing the game. Also thanks for the critique too I agree I should have added something else to reduce the time waiting for weapon recharge. Once you get later in the game it feels unfair to take cheap shots from enemies you can't fight back because of the weapon recharging takes way too long.

The gameplay of this one was really good with this game who knew protecting flowers could be so intense. Loved the gameplay mechanic of the rock and the log changing the way the lawnmower shoots. Plus you have the ranking system in this game too for player who want to improve. The art was fantastic too I loved the design of the main menu.

This is a funny concept for a game it's amazing just how many times I would get caught off guard by my character not jumping. The sprite art was nice I love the way the frog looks.

The limited color palette and sprite really make it feel like a retro game. I love the Zelda influence sadly I couldn't beat legendary mode. But good game overall.

This was a really good entry loved when the player change modes hearing the voice clip and the music change. Crazy the amount of content you got in here too I got to level 20.

I love the mechanic of phasing through platformers it pretty fun and it's cool how you can launch yourself with it. I was happy to get Bobby his soup I loved the little dance of joy he does at the end of the level.

Really like the artwork with this entry the rat enemies look cool and I love the way the player character looks. Also nice that you added controller support because it feels perfect with this game. The enemies did take a lot of hits to kill so it made the game kinda hard but I still did beat this entry after a couple tries. 

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The art and music was really good in this entry. Beepo has a pretty cool design. Cool that you made a RPGMAKER game that doesn't have turn-based combat.

I loved the way this entry looked just something about the backgrounds and the player sprite had a nice aesthetic to it. The player being able to switch different mode to explore the level more was cool too. Also this game has rail grinding so that makes it based.

Fun gameplay it was nice to built up the kimchi army with upgrades and increase the numbers. The final boss was a cool cameo too.

That is kinda crazy you survived that long. Thank you for spending that much time on my game.

I found it interesting how the robots could destroy trees giving new pathways for movement and being able to plant new trees that turn into power ups was cool too. It took me some time to get 1000 points but once you get the hang of it's not that hard. Nice entry.

I read the description and just wanted to say at least you tried and submitted something so take pride in that. I do think the movement of the game is an interesting idea with the movement from vertical to horizontal and vise versa.   

Very interesting take on the idea of a minigame collection. I love the presentation in this game with everything feeling like playing on an actual tv like the volume controls being buttons on the tv. My favorite is the controls being little sticky notes. Great work.

This was a really cool entry. Each one of the games felt like they had a lot of work put into it they all felt very polished . The art was also top notch too.  I liked how the games scaled in difficulty the further you went on. Also the VN got a couple of laughs out of me I wasn't expecting that as one of the games. You guys did great on this game.

Short chill game liked the pastel colors. The grapple hook was the coolest part it felt pretty dope.

The idea of having different fighting style is a cool take on the theme. I like Crane the best being able to move while attacking felt really good but the turtle mode came in handy too.

Finally a Tetris game I can be good at. This was a wonderful entry the mode theming was well implemented with the two blends of genres in this game. The way the boss fight works is really cool too. Nice work on this game.

This was a fun puzzle game. I liked how each of the bunny were introduce in their own level so you got to understand their ability.  Also thank you for adding an undo button in came in handy with later levels.

The art was top notice in this entry and the music was nice too. I loved the the dodging mode all the attack were easy to read. I wasn't the best at shooting mode but luckily I was still able to beat the boss. Also I loved that her crown was a ice cream cone on her head. Good job.

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I loved all the different modes you had in this game it allowed for very unique builds. It feels great when you master the movement and get the bells to keep spinning around you. Also I love the holiday theming of this game perfect mood. Good game you got here.

Really fun minigame collection the art was super good. The minigames were fast paced and easy to understand. Nice entry.

What an amazing entry the gameplay was addicting I love tower defense game and adding that turrets can not only shoot but generate money took it to the next level. The artwork was amazing too all the different faces on the cat got a good laugh out of me. This is my favorite entry of the jam I have played so far. Excellent work! 

I love the cute fast food themed characters and I thinks it's cool you good multiple playable characters in the game. I beat the game as Colonel Cola his freeze ability was crazy good. Also I like that you even had a cutscene at the end of the game. Great work.

I loved how the different flavor have different effects it allows for a lot of experimentation. Also cool use of the theme I learned something new I didn't know A la mode meant with ice cream . So nice work thinking outside the box with the theme mode.

The enemy count does get crazy in later wave but I am happy to hear you gave the game a try.

Glad to hear you enjoyed it. I agree that running out of power should've meant more gameplay  wise. I don't know what I would do but experiment more with the power down mechanic would be interesting.

I love the use of the theme with this one with the witch coming into the level and changing it. Also I love the visuals I find the ghost really adorable. I just wish the game wasn't so hard

Dude this being your first game is crazy good. The shotgun felt way more powerful than the sword but I still like that your had two types of weapons. Also I like that you had a difficulty select in this game I played on easy mode so I appreciate it.

This was an amazing puzzle game I loved switching between the 2 characters each with there own unique abilities to solve puzzles. Also I am happy the puzzles weren't too hard and thank you for having a restart level button because I got stuck on the second level. Really fun game can't wait to see what you make make for bigmode 2024.

Happy you enjoyed it and I agree I wanted to add more enemies it would have made things more interesting

Happy you enjoyed playing it even in it's unfinished state :)

The beginning cutscene got a good laugh out of me. Cool you had voice acting in it and the 2d sprite in a 3d perspective was cool too.