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Cool idea and take on tetris. I really struggled with understanding what I was supposed to do even after reading through the page a couple of times and seeing the in-game tutorial. Eventually I lost for not collecting a bonus block but I really couldn't have told you when/if I missed one. I also found that the blocks fell way too fast for a typical tetris-style game, but once I realized I didn't need to line up blocks perfectly, that was less of a problem. All around I feel like you've got a good idea here, it just needs a little more polish on the instructions and some of the mechanics. But overall it was a neat game to play and a great take on the theme too.

(+1)

Thanks for the feedback! We had a lot of back and forth on the bonus blocks so it works differently in the 2 modes. Initially we were planning to make it line up more like Tetris, so that may have also added to the confusion. It seems like the block placement should somehow affect gameplay... but not quite sure how to bring it in other than using it to sort by size maybe...

We definitely wanted to do a tutorial mode to introduce the mechanics better and a leaderboard and all that but you know how it goes!