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(+1)

I loved the intro, with the dialogue and the fitting emotes and all :3

The level is designed to be very difficult though (the opponents make you bounce back, resetting some of the progress; way too many enemies to watch out for flying right off the start of the level; you can't defeat the enemies by jumping on them and instead get the ability to shoot them later in the level). At the point where the I needed to start watching out to land on the very short platform in order not to fall and get reset to the start of the level again, I gave up.

I hope it's just me who isn't the right audience for this game, and everyone else will get to beat it much easier. I love how the game looks (though the bouncies are way too similar in color with the background so I ended up not seeing them sometimes).

(+1)

Yeah, I figured that since my game is too short, I’d just make it more difficult instead. And I haven’t put that much thought into level design to begin with >_<