To clarify: Are you talking about when the player jumps forward and hits the rocks and still continues moving forward with you holding the “D” or “A” key?
I mean when the player is in the air going forward but you stop holding D or A. In most platformers the character starts to slow down quickly. As a player I think "If I stop holding forward, then I should stop going forward"
I see your concern and we welcome feedback like yours
We had to put in a little bit of challenge however since we were under a time constraint if we had alittle more time we would’ve fixed this as the game would’ve had more levels and challenges as described in the READ ME log