Needs some polish, but it feels pretty good. Animations are a bit stiff. I’m a bit confused about how air maneuvers work – for example, pressing “up” doesn’t just tilt you forward a bit, it full-on does a complete flip for you? Is that right? I found myself finishing a flip, then trying to correct for momentum as it finished, which threw me into a backflip again. I guess what I’m saying is, I want to make my character do the flip – I don’t want the game to do a flip for me when I press the button.