This game is Adorable! The opening cutscene was purrrfect!
I like the way of selecting ones moves in combat - especially if customising the areas on ones mat is planned for future iterations. I found that the composition and specific moves on each enemies mat communicated a lot about their personalities, which is such an interesting mechanic motif. The animations and character design also really brought the enemies to life.
I wasn't sure if the numbers on the dice affected the outcome of the move in question, but it felt like that was the intention. A tad of extra feedback could really help bring that home.
All in all, a really cute game with very cool mechanic design. Fantastic job everyone!