I had a lot of fun playing this game! I enjoyed the idea of the bomb runner, it fit the collaboration theme well. However, if I can suggest, adding a turn timer for the bomb runner, make the bomb active, and place a countdown where you have to win before it blows up. It seems like I can just hold him back and win without putting him at risk. The retro art and sounds were well done. Reminded me of an old Nintendo game, where it was about fun, not just graphics, and you definitely succeeded there.