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(+1)

Very well made, stunning art scheme and palette! Even the itch page with control diagrams. Each stage was nicely designed and cohesive. I survived with 13 after a few failed attempts :D

Not that this round has to do with this, but I’m scratching my head on the advice to give for the input prompts. It took me a moment to realize why I was dying in some versus another, until I realized the knife throwing challenge is the only one where you aren’t trying to spam/follow the rhythm of the inputs shown on screen, because I was trying to do the left/right as fast as the prompts were showing at first. Maybe replacing with a tightrope challenge where there’s a “correct” direction you always have to lean could work to stick just with input prompt matching?

(and, now reading the comments below, I see you’re already thinking of this, so I’m sure you’ll be able to iron it out!)

(+1)

I'm happy you enjoyed it and thank you for playing. Yeah, I only had 1-2 hours a day to work on it (because of a full time job and 1 year old), and I lost three days on something that wasn't panning out. I will try to fix things after the voting is over, and I'll think about making it into a bigger game later, but I kind of like it.