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(+1)

Colors and fonts and everything really hangs together. The gameplay was a little simplistic, but HEY that's totally okay since this round was all about the graphics. Big score on both themes for me. THANK YOU THANK YOU for explaining how your game applied to the theme. I don't understand why everyone doesn't do that. Hahaha. Biggest vote for next version would be a proper walk cycle for the heroine... but that's a lot of pixel work and I completely get why you chose to get the core game working great before worrying about that. The game image (icon? splash? you know, the thingy that shows up in the submission list) is the best of the jam for me. Colorful and inviting. Nice work.

😀 Thanks that feedback means a lot. I hope to improve in some sense each jam I do even if it’s just under the hood. I will get the walk cycle sorted and a bit more life in the player I promise. It will be a challenge due to the odd angle and style but will be all the sweeter if I can pull it off.

If it’s ok quick question on your game the lip sync in the hud how did you do that it was noticeably more complicated than I would have expected or had to be to still look great.

(+1)

Yeah of course! I tried using an AI animation tool called HeyGen for the first time, and it did a pretty good job of turning the voice mp3 into a video. But I'm out of free credits so I'm not sure if I'll use it again. Hahah. But yeah, it was in some ways easy and some ways hard. I was able to animate a photo of the character into a video, but it was cropped super weird, then I had to run it through a bunch of filters and stuff to make it look like a steampunky screen. Good luck with the jam!