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really cool idea, the only thing i can say is that I don't understand why buying some things reduces your resource production instead of just the resource itself, maybe you could explain why that happens, besides that it's fun and I love the text between stages 

Thank you! Yes, I agree that's a pretty glaring flaw. I ran out of time for doing nice mouse over text explaining what hiring the worker would provide (for example, I think at submission time the stone tool maker "knapper" consumed 1 food and 1 stone to produce 0.1 stone tools each second). I'm working on that to add by the end of the month along with some other polish and added features.

The narration was not in the original plan; I added i ton a whim when playtesting. I'm glad you liked it :)