This game maximized the use of the "consequences" theme with the reputation system and the time mechanic of the missions. The experience is great and the systems are cohesive. I think the progression was a little slow and the first missions had a repetitive structure. The song is good but it's tiring to hear the same during a big part of the game. For some reason, the game got stucked once I used magic. Out of that, I admire your work making an RPG game with only a few days, so, good job!