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I really liked the puzzle aspect of this game. To the point of wishing that you leaned into it a little more. Like distinct levels of these webs. It was hard to play with the known bugs though as I couldn't figure out what to do when I got to the yellow bars. I think adding a move buffer would also help so that the player can move around faster without having to wait until they got to the corner to move.

Great idea!

Thanks for playing and for the interesting feedback. I had a couple of tiles with an idea similar of what you suggest but they also introduced a few bugs, my tile system is still quite rough, but there's certainly room for more variation. The part with yellow bars is a little red herring. :)