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Minor feature request – a UI scale setting. Everything is too large in Firefox on my Linux workstation, such that I can’t see the full regular program grid and full program text in the main UI (probably some weird interaction of HIDPI scale settings somewhere), and the browser display scale (ctrl +/-) is not respected by the game.

The game negates the browser's zoom settings actively in order to achieve pixel-perfect text, so changing it wouldn't help.

A few questions:

  1. Do you play in windowed mode or fullscreen? If fullscreen, is it activated in the game (Options > Fullscreen) or by the browser (F11 or View > Full Screen)?
  2. Do you get the same issue when playing the Intro here on itch.io? Normally, you should see "Done" and "Skip" buttons on the top-right and bottom-right corners.
  3. In about:config, has any of the following settings been modified (appear in bold): layout.css.devPixelsPerPx, layout.css.dpi, privacy.resistFingerprinting ?
  4. Most importantly, do you currently have any workaround?
  1. Windowed. Things do all fit in fullscreen, but on a 32” 4K display that’s pretty huge.
  2. Starting from itch.io launches the graphomata site which is where I’ve been playing.
  3. devPixelsPerPx was 1.4, but setting it to 1.0 or resetting it to default does not seem to make a difference
  4. The game is playable (either fullscreen or with the code pane squished off to the side), so it’s not a critical issue, just a QoL thing.

I've temporarily added two special modes, would you be able to check whether any of the following fixes the issue?

1. https://graphomata.com/game/play-online.html?wndopt=1

2. https://graphomata.com/game/play-online.html?wndopt=2

(If so, I'll make it the default.)

(1 edit)

The difference is minimal – in the both opt 1 and 2 the code pane extends under the right side of the window rather than not in the default. See attached (screenshots of a ~2/3 display width firefox window, level D5, devPixelsPerPx at default setting)

default game url

wndopt 2 game url

edit: actually they appear to behave the same, the new version just started with slightly different positions for the pane dividers

Thanks for all the details!

The latest version adds a UI scaling option. It may not be much improvement over normal zoom (Shift+9/0 or Ctrl+wheel), but I'll improve it over time.

It lets me fit everything on screen comfortably without having to use fullscreen mode, which is great. Thank you!