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Spooky stuff! I really liked how your in-game lives were represented by how many characters were taken (kind of morbid but a fun little detail). I jump easily, so the first enemy definitely scared me and made me close all my tabs. One bit of critique, I had no clue where I was going. Even with the path, it just didn't feel like "the right way to go". Eventually, I just willpowered myself in a random direction and found the safe zone. Fun jam game anyway!

Thank you for review. Looking at all the comments the issue is the same for everyone. Too bad that my "beta tester" also said that but I was to tight on schedule to come up with something that wouldn't be just simple lights and I would be able to put it in quickly. Now when I read all the comments and think about this issue, maybe something like fog shader with no fog where the path is would work fine. Just another lesson learned to listen to your "testers" :D Thanks again