Glad you enjoyed it! I was inspired by the look of games like TOEM and Here Comes Niko! which guided my input on the art design, and shout outs to the artists of my team who all did a wonderful job realizing something so charming in such a short period of time.
I definitely wanted to have more user feedback for the tasks, pickup limit, enhancing the overall feeling of movement and so many more tweaks. It didn't help that I added the UI for tasks, wrote all the code for stringing the levels together, and creating the bakery scene all in the last 24 hours lol. It was stressful gluing the project together in the last few hours it definitely taught me to be even stricter in scope... Very hoppy to receive the feedback, and I'm glad you got enjoyment out of it!