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Great game, very impressed with the sheer amount of content here. some things I would tweak is giving the player more feedback whenever they shoot an enemy, or get hit, etc. and I still don't know what half the mutations did so communicating that better would've been nice as well. I'm REALLY impressed you managed to make a fun roguelike in 3 days though, and the idea of being able to permanently keep a mutation kept me playing for a long time hoping for walk through walls, and wall piecing bullets. overall great job!

yeah, i really shouldve added camera shake to the game, its one of those things where i always forget just how much a bit of camera shake adds to game feel, and yeah the mutations where not clear but i felt like adding menus to explain each one would've gotten overwhelming so all you really get are names in the description

thanks for the feedback