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Hey Steve!

Generally speaking I love the idea, and I also like rythm games, so this was a great match. With this one it felt like it's harder to get the first bucket-pass than to get the upcoming ones, but maybe it was just my lack of rythmic understanding. So after I did the first 2-3 passes, I usually was able to finish the whole loop.

It is also a great touch that you let the player know if they were early or late. Did you try to make it somewhat of a "real-time feedback", so players can see right away if they were early? Maybe that could also work.:)

Great entry all in all, cheers

(+1)

Hi Zahkros,

You know, there could be a bug with my initial input allocation, IDK, i will definitely look into this. I think once I add some early/late visual indicator it might help me see if there is something going on with the first input.

Thanks for the thoughtful and detailed feedback. I will give your game a try next!