Really nice game! Surprisingly hard tho, had some issues with the controls. In some ways somewhat similar to our game too, think we might have started out with the same general idea.
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Rotating with mouse x axis was a lil bit tricky while at the times where that did not correspond to the orientation of you character. I don't think that is going to be possible to solve while sticking to a fixed camera. But I think it's something you get used to eventually. Also kept trying to dodge with space as its what i've been doing for 2 weeks while developing my game. I'm always dodgshit at learning new controls and that's 100% on me.