did you wall jump up to the moving platform?
Viewing post in Can't get over the first jump either
I didn't see any moving platform. The game starts with a vertical pillar that you can't ascend because the dash only moves horizontally, and I spun the camera all around, all I found was a platform behind me with a car on it. I was able to jump onto that no problem, but there's no where to go from there.
There is a sign at the base of the pillar that simply has an arrow pointing up. The goal is clear - ascend the pillar, using your movement mechanics I assume.
Where is the moving platform in this screenshot? The things I have circled are just aesthetic element that you clip through if you jump at them. The platform on the far right has the car and nowhere to progress.
if there really is supposed to be a moving platform somewhere, then I say this is a bug and the platform hasn't shown up. I have looked all around that pillar and spent too long jumping to my death.
It's the trigger. Do you know I tried all 4 face buttons, found they were doubled up (2 jumps, 2 dashes) and without a spare thought, I intuitively took from that there are no more controls (otherwise why would they double up instead of adding more actions to those buttons?) And I definitely wouldn't have thought to pull triggers in a retro game.
Dev team; if you had no time for a tutorial or prompt in a week, I get it - but not even a control description on the Itch page like every other mini game on Itch?
Actually I did - when I made the post above, i was trying to remember why I hadn't done it and now I know - I remember jumping around and pressing all buttons, pulling triggers, in frustration - the only clear moves are jump, wall jump (which I thought was a double jump initially) and dash.
The issue is I didn't know you could "climb". Notice I worked it out right after the previous poster told me I could climb. You have little chance to find out you can climb by accident - because it only works when you happen to be in contact with the wall, which only lasts for a second, and even then, you have to be holding the trigger for it to happen, pressing everything experimentally won't work. So it requires foreknowledge.
After reading comments, I'm guessing most people here are Celeste fans. The only version I've played is the Pico8 one, the original. I guarantee you, if you test this game on non-Celeste fans, the majority of people will get stuck on the same point. I've had gamers get stuck on my games for far less egregious reasons than this during my testing sessions.
Thanks for the additional tip. It's probably a great game but I reckon 90% of the people who try this will stop dead where I did and you won't even see them take the time to post here like I did.
I was legit resigned to figuring the game was still WIP and figured I'd come back later when they fixed it. I couldn't progress.