Great job. The whole game was very cute! It was nice and simple, the puzzle gradually got a little harder which was nice and was just a fun little game. If I had to give some feedback, the controls felt a bit unresponsive at times. Perhaps that's not quite the right word, but I would find myself pushing something too far accidentally a fair amount of times, when it had really felt like I pushed it X far... if that makes any sense. Awesome work though! Meow :)
Viewing post in Saved by the Cat jam comments
Yeah, I know what you mean. I think it might be because the tile movement is set for 16x16 assets, and the cat is technically 16x16, but it doesn't actually fill the whole 16x16 if you know what I mean. So it sometimes feels like it should be stopping, but if you're already starting to move to the next tile it keeps going. At least, that's what I think you're describing. I've noticed it too.
Anyway. I will take another look at the whole thing when the jam is over.
Cheers.