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Weeeell, I also have ASD, and I think that makes me quite strict with myself on sorting out any errors in my spelling and grammar, haha. I usually just type up a draft first however it comes out, but then before I put the text in-game, I always run it through Grammarly to help me catch anything that needs correcting! :3 It doesn’t manage to find everything, but it does help a hell of a lot, haha.

I’ve heard good things about Godot! I’ve never used it myself, but I’m curious about it, especially since it seems like a lot of devs who used Unity switched to Godot after all the crap that went down with Unity x3 I’m kinda stuck with Unity for the time being though because I pretty much only make visual novels, and the software I use is a Unity extension >.<

I feel you on not wanting to release stuff when you know it isn’t ready yet! When you put so much passion and time into a project, you want it to be the best it can possibly be when you release it out into the wild, and if you know yourself that it’s not at that point, it’s kinda painful to release it :( I had that happen a few years ago with a game I was trying to make for a Valentine's-themed game jam >.< I was really busy with other stuff at the time so I didn’t have as long as I normally would to work on a project, and even though I put hours and hours into it, it still felt rushed because of the jam deadline, and I almost just deleted the entire project because I was so ashamed of it x3 In the end, I decided to release it still because I didn’t want it to completely go to waste. But it’s not a project that I’m proud of at all. It just didn’t turn out the way I hoped it might, and it has the most typos and stuff of any of my games, which I find quite irritating even now years later, haha. I will probably try to go back over it at some point and fix what needs fixing, but yeah, sometimes I do wish I just didn’t realise it at all cos it’s not representative of my usual standards >.<

I totally agree about video games being one of the most expressive types of art :D And as you say, definitely the most interactive! They’ve always been a big part of my life. I was depressed and stuff even as a kid from the moment I had to start going to school, haha. Video games were my sanctuary :3 They were the greatest form of escapism I had, and if not for being able to lose myself in those stories and immersive myself in other worlds, I doubt I would have even made it through school at all!

When I started getting into game dev, I found that the escapism was even more powerful when trying to make games than it was when playing them, haha. So I got kind of addicted to trying to make visual novels x3 It really does help me cope with life because it means my passion feels like it has a purpose :3

That’s so sweet of you to say! I’m also intrigued to see what sorts of things you make in the future, so I’ve followed you right back, haha. It’s kind of funny because I once read someone say in a Discord server that devs don’t follow other devs, or that visual novel devs don’t play visual novels, and I just thought… huh? But I follow loooooads of devs of all different sorts of games! x3 And I love playing visual novels as much as I do making them, haha. I don’t give myself enough time to actually play games these days cos my brain always guilt-trips me into thinking I should be working on my own projects every time I try to relax and enjoy others people’s games >.< but still, I’ll never stop being a gamer just because I started trying to make games x3

I’ve let my friend know about your game, but she’s got weird work hours for the rest of the week, so she’s probably not gonna get a chance to check it out until sometime next week >.< but whenever she does, she’ll probably let me know her thoughts right away, haha. If she doesn’t end up leaving a comment or something herself, then I’ll just post whatever she says to your game page I guess :3 Tbh, I don’t actually know if she has an account here on itch yet cos she plays most stuff either through Steam on her laptop or on her Switch!