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(1 edit)

Thanks, we had some wip animations and audio but due to complications, we were unable to implement them. Also I'm unable to reproduce that bug(although that may be due to the os I'm using), could you give us more information on how to replicate it?

(1 edit) (+1)

I played it on the web version and to reproduce the bug you have to jump and press enter and if you're still holding jump and enter you can't move left or right, the moment you release one of these you can move.

Weird, that's probably just a result of how web ports in Godot handle inputs.