I played it on the web version and to reproduce the bug you have to jump and press enter and if you're still holding jump and enter you can't move left or right, the moment you release one of these you can move.
NicolasDreams
Creator of
Recent community posts
Nice visuals and concept. The level design is a bit lacking, it would be better if there weren't all corridors where you can't do anything if there are 2 foxes or if you run into a deadend. Also having to restart everything when you die is too much (although it seems that some keys are not removed from my inventory for some reason).
Thanks for playing. I'm glad you liked the level design.
About the difficulty: I wanted to make a challenging platformer but yeah maybe I made it a bit too hard. Fun fact: The challenge levels were the first levels I designed and when I sent it to a friend it was way too hard so I decided to make them optional challenges. Also the skip level option after a few attempts is a nice idea, maybe I'll add it after the voting period ends.
Interesting application of the theme but the game itself is too simple. Still, congrats on being able to finish your first game!
Also, for hiding the mouse in godot you can run "DisplayServer.mouse_set_mode(DisplayServer.MOUSE_MODE_CAPTURED)" in any script. There are also other mouse modes and you can change them in the middle of the program.