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Short, but sweet! I really like the concept behind this one (which is pretty similar to what I ended up making). The convincing mechanic was fun, too.

I wish there was a little more strategy to which enemies you convince. It felt like each battle could have been a little puzzle, trying to figure out what order to recruit in. Maybe resetting your party before each level, so you have to choose between high attack or high defence?

Anyway, I had a good time :)

(+1)

I'm glad you liked it ! I put more efforts towards the story and visuals than gameplay so I agree with you, I'll try focusing on gameplay on my next game and make a better playing experience. Anyway, thank you for playing !