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(+1)

This was really fun! 

Some suggestions if you don't mind: I think having a notes system for the player to look at instead of having to go to the wall everytime might be a bit easier on the player. I also had trouble seeing some details on the creature behind the door (but maybe my monitor is just too dark).

Really great game though! I had fun running around the room trying to find what that impatient client wanted from me. The art of everything really meshed well together and I appreciated the effects on the items to help identify them quicker.

(+1)

The positions of the checklists is sorta intentional just so players can't quickly go back and forth (plus if you think about it you're gonna have to walk all around the room each time due to the item placements) I 100% agree with you that I need to add a brightness slider though for sure. Thank you for the feedback! :)