Nice art and visual design! Using the different wave-functions to dynamically update the terrain is impressive technically, too. I read a bit more about it from your comment on the game page. Good work!
I think the controls and UI could probably use the most work. Dragging sliders felt clunky, and I couldn't really see what I was doing from the top-down perspective. I think a faster/streamlined feedback loop would keep me engaged longer.
This was an original concept and executed quite well for jam. Congrats!