Thanks so much!
To clarify, do you mean that the sliders felt clunky in the sense that they didn’t slide smoothly or just that sliders don’t feel like the best UI option for this in general?
Also, the perspective of the slope when editing the level is more of a head on (i.e. not -y but either -x or -z). That’s a good point though that it could be more clear what you’re looking at. We decided to go with an orthographic view just to eliminate weirdness with the depth of the slope and make it more clear that the waves you were selecting were taking form on the slope itself, but there’s also trade-offs there, I suppose. Regardless, this is good food for thought, thanks for the feedback!