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(+1)

This one overall was very fun and kind of addicting. I liked the art style and music/sound effects were very effective. I found the difficulty ramps up rather quickly and I couldn't get past the 3rd night before I gave up as I didn't want to spend too much time on it. It wasn't clear how much difference the upgrades made, and I wished there was a chance to upgrade the reload speed as that was the main thing holding me up. The characters and story were interesting. Controls were smooth and easy and gameplay was fun overall. Well done!

(+1)

Thanks for playing, I originally was going to have Val give you choices to upgrade between, damage, range, reload speed, along with some of the other characters like Sam be able to give you items for better view distance, movement speed and the sort. Time and lack of experience held me back for those ideas. This difficulty system is actually an improvement to my original one I made 3 days into the competition, where night 2 was super hard. I think I just needed to make a few number adjustments and more playtesting to really hit that sweet spot. I'm glad you enjoyed the gameplay of it  all.