On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I love the simple but elegant graphics, nice use of colors. Also love the clear sound feedback. I did not like the slow movement acceleration at first, but it didn't take long to get used to it. Is there a diffrence between choosing a expensive door over the others? Also, i dont know if there is a way to beat this game, after seeing the same levels a few times i thought they must repeating and quit playing. 

I tried to make endless game where you can just collect as many points as possible, and the expensive rooms are meant to give more challenging timers and points when you enter them. The movement was intentional, since I wanted it to be completely physics based, I made the player start off at 0 and build up to max speed.

If you didn't try the expensive doors maybe try them out as they were the most satisfying levels for me personally.

Thanks for playing and hope you are having a great day!! :D