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Bloom Trap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #288 | 2.958 | 3.455 |
Game Design | #398 | 2.647 | 3.091 |
Theme | #410 | 2.725 | 3.182 |
Overall | #414 | 2.621 | 3.061 |
Graphics | #422 | 2.725 | 3.182 |
Audio | #427 | 2.413 | 2.818 |
Innovation | #456 | 2.258 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Look forward to the fun and rewards hidden behind the doors!
Did you write all the code and made all the assets from scratch?
Except for some of the UI assets, the rest of the game is made from scratch.
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Comments
Nice idea of choosing difficulty but unfortunately I appear to have ended up softlocked.
I liked the minimalist look of the game. The sound effects were the best aspect of it. Obviously, some music would make a good addition. The lack of friction made it tricky, but it was nice being able to just cling on to the side of the platforms. After a while, you do get the hang of it. Some more level variety would be great.
Overall, it was fun.
Tip: you might want to head over to the community forum and post there, if you want to get more ratings.
Nice little game! Congratulations!
Cool start menu!
From the beginning it's not clear how the key boxes opens. And very strong inertia... But sound of jump makes all better! )))
It's beautiful, funny, simple and endless - cool!
Was a really cool platformer, felt not too bad, and had cool mechanics :))
I'd like,, if you'd also rate my game :)))
https://itch.io/jam/brackeys-11/rate/2534908
Deffo gonna check out your game!!
Thanks for playing!! Have a great day :D
I normally hate first person platformers, but this game controlled extremely well. I softlocked myself by not collecting enough coins :(. Had a lot of fun! Nice job!
Thanks for playing!! I wanted the game over screen once you exhausted all your keys but couldn't do it cause of some bugs I was facing.. Really glad to hear that you had a fun time with the game.. Just check out yours was a really fun game I enjoyed a lot!!
Have a great day!! :D
I liked the movement a lot in this game, being able to readjust in the air felt good. The aesthetic of the game was great, and the transitions between levels was smooth. I think the only actual improvement this game needed was more levels, you have a really solid start on a game. Are you going to continue developing this? Great work!
I love the simple but elegant graphics, nice use of colors. Also love the clear sound feedback. I did not like the slow movement acceleration at first, but it didn't take long to get used to it. Is there a diffrence between choosing a expensive door over the others? Also, i dont know if there is a way to beat this game, after seeing the same levels a few times i thought they must repeating and quit playing.
I tried to make endless game where you can just collect as many points as possible, and the expensive rooms are meant to give more challenging timers and points when you enter them. The movement was intentional, since I wanted it to be completely physics based, I made the player start off at 0 and build up to max speed.
If you didn't try the expensive doors maybe try them out as they were the most satisfying levels for me personally.
Thanks for playing and hope you are having a great day!! :D
I had alot of fun, I liked that I can control my jump direction in the air for more precise platforming. Saved my skin alot, lol
I also like the time limit on colecting multiple pieces, great design!
Thanks for Playing!!
I wanted to remove the jump control part initially but left it in after testing. I am really glad that it made the game better for you.
Hope you are having a great day and yeah maybe do check out the exit door ;D
Thanks for playing!!:D
Fun game! I enjoyed the challenge of the movement system and the time limits. Very cool!
The movement system took a lot of time for me to figure out and I am really glad you noticed it. Thank you for trying out my game.!!
Have a great day! :D