Very nice game! I like the setting in a library. The librarian unfortunately doesn't really feel like a danger, because you can just stay in front of them, turn around and run away without being chased. The doors were more of a fear since I got stuck between an opening door and a wall. Still I see a lot of potential in this prototype and added it in my collection. The music is nice and gives a good introduction to the game's vibe. Some room noise and a bit of subtle reverb on the footsteps and other noises could increase the quality even more in my opinion. Before I figured out how to trick the librarian I felt quite unsettled by their footsteps moving slowly and hauntingly so that is very well done. You got my follow and I'm excited about playing more from you.
Viewing post in Library Of Silence jam comments
Thank you so much! Yeah the librarian is definitely going to be my next point of improvement, along with some general player movement / loudness-meter improvements as well. I like the ideas on the room noise and some reverb on the footsteps, going to work these in too. Thanks for following , really appreciate it!
Excited to see and hear the changes you are going to make. Regarding the room noise, depending on if your team's sound designer has a field recorder or not, I can recommend you the SFX-libraries from GDC (Game Dev Conference) which are free to use and have a lot of sounds which are also available for commercial use.