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Thank you so much! Yeah the librarian is definitely going to be my next point of improvement, along with some general player movement / loudness-meter improvements as well. I like the ideas on the room noise and some reverb on the footsteps,  going to work these in too. Thanks for following , really appreciate it!

Excited to see and hear the changes you are going to make. Regarding the room noise, depending on if your team's sound designer has a field recorder or not, I can recommend you the SFX-libraries from GDC (Game Dev Conference) which are free to use and have a lot of sounds which are also available for commercial use.