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This game has a really smart take on the theme! Running around, half breaking into houses was really entertaining and the narration/ story help build this little silly world. The level design for the last stage was also great since it plays on top of previous knowledge on the individual house layout while make them connected in a new way.

A suggestion that might help increase the complexity is perhaps allowing adoorable corps to sent multiple different people to a house. Got this thought because A, it sounds funny in context to the story and B, it gives more variations to the possible options. That and also increasing movement speed outside of the sneaky zone.

Again this is probably the best take on the theme I've seen so far and was a joy to play!

Thank you so much for the detailed feedback! The narration and level design were made during the very last hours of the jam for the most part so it's good to know that even without too much testing due to time constraint, we still managed to do a god job, really means a lot to us that you appreciated it! :)

The ability to send multiple people could sound interesting, indeed, something to keep in mind, should we expand on the concept :)

And totally agree on the walking speed outside of the sneaky zones, after playing the game multiple times after the release, I had the same thought, but it was overlooked during the development, unfortunately.

Again, thank you for taking the time to play and rate our game, we're glad you enjoyed it!