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I haven't been around to help test with the misalignment bug. Awesome work on the helicopter one though!

To answer your question. I'm not on a low end system. I have a Ryzen 7 5800X and an RTX 3070Ti.

If I get any more insights next time I play, I'll be sure to let you know.

Thanks! In the meantime I have prepared a map full of helis, which I used on SD and managed to sometimes reproduce the issue as a player. With AI I can reproduce it more easily. I will try using the same method on my desktop and see if it happens there.

I have some crude fix for misalignment of AI units, but player ones need more work.

I have finally found the source of the issue - a feature of the Godot Engine worked unreliably. I have released a fix version 0.6.1.

That's awesome to hear! I also use Godot, it can be a bit finicky sometimes, can't it.