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Have you amped the difficulty since last time because it feels a bit more reactive than before, which is a good thing. I don’t know if this is new, but I like the FOV setting, I maxed it so I could get a better feel and it worked. One of the enemies got stuck chasing me, but that’s still a nitpick, the others worked fine. It’s just a weird corner.

Died a few times this time around but got to see more of the level, which is fine. The last time I played I didn’t get to see much and I felt a little lost. I’m glad that this is not the issue anymore. Good game.

Have you amped the difficulty since last time because it feels a bit more reactive than before

No, the first level’s pretty much the same. Just that the snacks heal much less and the medikits fill their previous role instead.

I don’t know if this is new, but I like the FOV setting, I maxed it so I could get a better feel and it worked.

Not new, it’s always been there. I play with it about halfway but I default it to only 1/3 or so as that’s where most games seem to set it.

One of the enemies got stuck chasing me,

Just Bullet giving me grey hairs, I’ll fix it eventually.

Died a few times this time around but got to see more of the level, which is fine. The last time I played I didn’t get to see much and I felt a little lost. I’m glad that this is not the issue anymore. Good game.

Glad you liked it!