I appreciate you trying it out! This is great feedback, especially the feedback on the monastery level. I only have a few AI types I am working with, and need to expand them so I can make better maps. This is the problem with the stealth map as well, I don't have a good way to do the "alerting" currently, but I should definitely add one!
The escape map bug is an oversight with how I check victory on escape maps. Honestly surprised it didn't crash when you picked a victory reward. Pretty embarrassing for me though letting that slip through.
I'm glad you still had some funny moments, and I hope it wasn't too much of a slog otherwise. Thanks again for playing and writing up the great feedback, it's super helpful!