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Web Version gives me the following Error:

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)

O/K/L feels a bit weird, J/K/L would be better I think. Main Menu isn't control-able with Keyboard only, same with Quest Selection etc., music is nice.

The Questmap is pregenerated before selection a Quest, and you can see parts of it through the Quest selection, feels odd.

You start on a Tile but can move back up to it resulting in a kings-army fight? I thought I took a Quest to defend a Coastal Village, now I'm running from an Army like FTL? Somethings off there.

Lost all my Units, got a Victory Screen, couldn't start another Mission, as I couldn't select any Units to fight.

The new Dialogues to recruit Units and on Mission starts are great.

I immediately lost all but 2 Archers on my first Mission, but survived a surprising Amount of Rounds with only those.

New Recruits die immediately tho, if you don't have a decent sized Army to protect them, at which Point you don't really need them. 

Overall pretty enjoyable, but needs some Work.

(1 edit)

Thanks for playing and the feedback, I'm a little embarrassed you ran into so many issues on my second pass at this game...

I am surprised about the browser issue though, it's working on my system, and I have the "SharedBufferArray" setting enabled on itch that should prevent that.

>"I thought I took a Quest to defend a Coastal Village, now I'm running from an Army like FTL? Somethings off there."
This is a great point, and it would be easily addressed with a text blurb at the start "You are a rebel group trying to help the people under the oppressive rule of the evil king..... pick one village to save....." or something similar to that.

>"Lost all my Units, got a Victory Screen, couldn't start another Mission, as I couldn't select any Units to fight. "
Yep, bet this is a similar bug to the one diablodev experienced.  Will be fixed ASAP.

>"The new Dialogues to recruit Units and on Mission starts are great. "
Thanks!  These were actually based on your feedback from DD54.

>Overall pretty enjoyable, but needs some Work.
Thanks again for all the great feedback and bug reports!  Your comments were really helpful last time, and I'm sure they will be this time as well!