Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I feel like having a small indicator of your available weapons would be really good. I wasn’t sure which weapons I had and when I picked up a new one, what number they were assigned to.

You’re not the first to ask for that, I’m considering something like a small version of the row along the bottom you get in UT2004.

Enemies were pretty easy to deal with. Circle-strafing everyone seemed to get the job done. Do they consistently miss if you do that? It seems like it. Maybe a bit of target tracking, especially for projectile weapons, could go a long way.

They do track, but their speed is limited when doing so. I intend for close-range circle-strafing to be the main strat, the MC using her advantage in agility over the bad guys who rely too much on gadgets.

I had a huge abundance of ammo, and plenty of backup spots for medkits.

It’s always in flux as I tweak the levels, this will be part of the difficulty options when I add them.

Thanks for coming back to it!