- Short game, but some nice little touches for the game jam:
- Jeep hops around, pretty cute
- Having an ending cutscene is also quite nice.
- Art style is simple/silly but well suited to a game jam. Lighting helps a lot.
- Found some bugs that did make things a lot easier
- Sometimes I would seemingly float throughout the stage. Not sure if that was a bug or not, but it did make things a lot easier.
- Also, I could shoot through the thin platforms which made fighting the enemies a lot easier.
- Interesting concept, upgrading through dying, adds a difficulty scaling aspect to the game where you have motivation to try dying less and experiencing a harder game. Not a bad game design concept.
- My high score is only 2 deaths but I did run into the glitches I found earlier.