What a creative concept!
Notes from gameplay:
- really like the music, chill and good loop
- pixelated text is harder on the eyes
- nice audio feedback with mouseover/click
- tutorial option is helpful, felt overwhelmed reading the commands on the itch page
- jump noise is super cute!
- would be nice to have less jarring visual feedback that you've selected an alien, didn't realize it was visual feedback at first, thought it was the game glitching
- oh wow this concept is really cool!
- am I supposed to bounce off myself? I don't think I have the timing skill for that. Can't figure out how to get past the tutorial level teaching about confirm orders. Keep falling on the jump to the platform with the eye.
- ah finally got the jump. Difficulty feels a bit overtuned for a tutorial.
- Browsed through the different levels and played a few. This is a really cool concept!
- maybe some extra bright hues or shadow behind the mushrooms to highlight they are interactive, I had forgotten they were and they seem to blend into the background versus standing out as interactive elements
Overall, I don't think I'm skilled enough to excell at this game, but for the right niche of players, this seems to have the potential to become very addictive! I could also see this being morphed into a couch co-op concept where each alien is controlled by a different player. Very creative and well-designed! The music was chill and unobtrusive, while the graphics leaned into the simple pixel style with a pared-down and visually-pleasing color palette. Great work. I could definitely see this expanded out into a bigger project!