Thanks, really useful feedback!
I was wondering about the grinding part as I did not have time to play-test this myself and had no feedback, tho I had suspicion it could be too hard for such simple game, so thanks, this confirms it! :D
Movement was made diagonally to be same speed as an L on purpose, so you dont move faster diagonally. but I guess it only makes sense in isometric games.
About dead enemies attacking, that's a weird one as I cant think of explanation of this and did not encounter it myself. Would be nice to see a screenshot or video.