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(2 edits)

The grid thing is  because I added an offset of half a tile to the grid so I could draw the red line without making any mistakes and forgot to remove it when I took the screenshot.

 I wanted to make it so you could move ONLY ON THE RED LINE (no moving to the sides). The snapping was about when you wanted to make a turn you wouldn't need to be exactly centered on the tile (because that would be really finicky).

I wanted to make something action oriented. Maybe a shooter? So WASD would move according to where your mouse is positioned (rounded to the closest 90º turn). So you could switch between pressing A and D to peek around a corner or press S to rapidly move backwards and A or D to make the corner without needing to turn backwards. You would still be able to make 90º turns with Q and E. 

(1 edit)

The way I interpret it is that you want to be able to quickly strafe left/right to peak around corners, effectively aborting a transition. While that could be interesting to try out it would not be within the rules of this jam.